Hello Dev Zoom,
Many thanks for speaking in this thread and the ideas put forward. While I do not speak completely for TOG, I agree that we need to spin from a time consuming to a nic consuming objective to wall maintenance. We do not have a issue with the wall maintenance and in fact were surprised it wasn't there at the start so Corps could plan for such a thing.
As feedback, in future when introducing a new game mechanic you announce the entire mechanic even parts of it that are coming(tm). This will prevent these types of threads in the future. A little communication can go a long way.
I believe you and the other Devs understand the concern the players have with the sudden change. So thanks for that. So from my perspective -
1. Vote No to removal of walls. We are adapting to the metric with a full understanding of what is needed and what we have learned over the last week or so. We maybe broke but we do not want the time wasted planning and building to be in vane. I'd rather grind nic than grind wall repair lol
2. Tweaking of the way walls are repaired, happy with what ever idea you have to change from time sink to nic sink.
@anyone that states Walls have stopped roaming/PvP. You serious? You must not be on Beta, because we have had more fun in the past week in TOG Corp then for months before hand. It has brought our Corp together like I have not seen in a long time with a goal and enabled us to have more PvP then ever before. Roams arrive daily, we have seen new ways of how the others are getting through the walls, how they are adapting to the changes. When Beta comes to it, we are pretty new and all admit to being noobs. But we are learning and we will try and make it now and bring more PvP to the server than just our roams in the past. To those complaining, what have you done to improve PvP in the past week other than troll in the forums?
Cheers
Duma