Re: Walls: not as advertised
Walls cost 50K.
12 charges 60K.
Total wall cost 110K to rush a wall to level 12.
12 charges are needed to reach max level (12) with 255 HP.
Walls with 255 HP will take from 17 days to 28 days to decay to 0 HP.
However this is a mad sink of time. Once every 2 weeks EVERY wall must have 2-3 charges pumped into it.
Devs need to see this is madness. Maintenance is now a massive time sink as well as a small NIC sink.