Re: How to keep PvE oriented population - Achievements
The relations were a cobbled mess with half-fixes and left overs from the beta.
But I agree, any acheive that provides ingame power will have the same balance issues that any items has. It's either going to be a must have or useless. There never seems to be any middle ground in balance.
So do we just not implement anything new, because nothing can be balanced?
Also, balancing something that solo players can acheive with something that corps members can help each other with is going to effect balance.
Personally, I like the idea of acheives just giving vanity stuff, that effects the psychology of the game