Syrissa wrote:what does it men when recycling gets lowered a bit? it means that the mineral yield you get additionaly to the rest of the loot is a bit too high atm. so we reduse recycling to ajust it. we could also lower the drop rate, but i guess that will be way more complicated to implement.
Apart from being immature, uneducated in grammar and unable to format a forum post so that it can be easily read I'd like to pick up on this point most of all.
The reason recycling was reduce is not because of the recycling yield being too high it's because the maximum yield was higher than the lowest production cost. That is not to say that ALL recycling yields were too high.
I would also like to point out that I, unlike some, enjoy a nice discussion and was attempting to gauge feedback from others. Would I ask for complexity to be increased is an extension was made more powerful? Yes. In fact during beta this -was- a topic of debate however there have been VERY few increasing in extensions. Any extension merges or splits have usually resulted in a fair balance to their complexity.
So before you attempt to 'join in' or 'be cool' or whatever you're attempting to do (Because it certainly isn't putting an argument across in a mature, collected manner) I suggest you get someone else to post for you.
The extension in its current state is acceptable. It works and it's not broken. Enough people believe it to be balanced and acceptable. This makes it a matter of option which means it's certainly not broken and the devs have better things to do with their time.
Translation:
dude u didnt evan reed wat i typed. lolz. plz reed wat i typed first and than make comment.