Re: Ewar Love
NECRO!!!!!!
Bump cause its still a downer to either have a crap K/d spread or fit guns and lose speed as an e-war
http://killboard.sequer.nl/?a=agent-his … mp;month=7 Best month 104 to 1 k/d
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NECRO!!!!!!
Bump cause its still a downer to either have a crap K/d spread or fit guns and lose speed as an e-war
Bump
Necro bump (or +1).
+1 for my killmail *** friends
Ima uzin' mah necr0 powa'!
I'll sign it again and again and again and.... you get the pic I really want to see this one come to light.
Has there been an efforts towards or progress made on this issue devs?
I know this is hard but damn do I want it.
.00001 damage done by ewar mods?
.00001 damage done by ewar mods?
They said that didn't work for some reason.
Devs any insight on this would be awesome... I may come to Hungary with an E-war love sign and picket near your windows soon.
booo kill-mail-whores! boo
*goes back to attaching the t2 prototype small laser to his stripped down camelion*
When this day comes I will send the devs money.
booo kill-mail-whores! boo
*goes back to attaching the t2 prototype small laser to his stripped down camelion*
*Lobo looks at kaldenines Camy..... Starts looking threw his looted item box..... Pulls out T2 proto Em guns and follows suit.
Kill Mails are buggie again, they are dropping any damage not within 5 seconds of the kill.
NECRO, AGAIN YOU SHALL RISE MY CHILD
Is what I think about this issue.
Please, please, please, pleeeeeeeeease
+1
+1 and a bump
This topic needs to be in more peoples minds and dan it was only in there cause it did damage of some sort.Tacklers, Drainers and ECM specialized bots/mech builds normally have no weapons. Perhaps the easy code fix would be to make all E-war mods do a fraction of damage .01 just to get it to show we did something, and make our e-peens grow as we watch our listed kill assists grow long........
Just because it worked with EVE does not mean it works with Perpetuum. They are completely differently written after all. Im pretty sure if it were so easy to implement it as to just add some damage to the e-war, it would be done already.
Just missed like 8 kills in my ictus yesterday, it feels awesome as usual.
Locking and applying Ewar flags a player. This means that the system already recognizes that bot is involved somehow.
What they 'could' do, is hack in some subroutine that runs when a player flags, but they shouldn't.
Its better for us and the game in the long run, to let them rewrite the routine to cache all involved parties and actions and dump it when a bot is destroyed, which is just a matter of programming time.
At this point in the game, the features and fixes they should be 'focusing' on are ones that will attract and retain new players.
Just missed like 8 kills in my ictus yesterday, it feels awesome as usual.
The satisifing feeling you get when you know your the Sole reason the fleet got the kill is better.
KICKS TOPIC BACK TO TOP.....
<pulls out staplegun
starts stapleing topic to stickyed topics>
There now it should stay at top.
This thread is winner of "Most persistant threads 2011-12"
GONGRATULATIONS!!
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