Transport boat bots (TBB) to circumvent the pinch points at teleports. I had this thought the other day in another thread but here it is again with details.
So as not upset the way islands are currently loaded into memory (got my programmers head on here as well as my gaming head) I see its easiest implementation as something like this:
TBBs would be loaded on one shore and landing point on another island chosen by typing co-ordinates from the map. New island would then load with your TBB at chosen point.
This opens the possiblity to suprise attack so some balancing required. Once the bots in cargo are disemarked they are 100% demobilised and can't use any modules for say 1 minute.
The TBB could have low armour and be slotless so its easy to destroy or perhaps just have a massive surface hit size so you can see it from miles away . If the TBB isn't destroyed then it can be used to get off an island too.
The light TBB could have capacity to transport say 12U (1 light bot), the heavy mech TBB could have a capacity of say 50U (5 lights or 2 mechs and a light).
I think this would open up the game in some really interesting ways.