Topic: Fix and improve the targeting computer
Hi guys,
this problem has been with us since launch, and it would totally improve gameplay if you (devs) were to fix it.
A picture says more than a 1000 words, so here's 9900 pictures, compressed into 5 minutes' footage with commentary and some decent music.
http://www.youtube.com/watch?v=rYdvWRk9y_E
Written form of the request would go something like:
- fix the shuffling of targets on the damn TC. Never shuffle targets and order them in the order in which they were targeted. Maybe allow drag moving targets to other TC positions.
- group corpies, alliance members (when we have them ) and gangies into 1 group and color code them accordingly (green - corp, purple- gang, ...)
- group neutrals, npcs, and hostiles in another group and color code them accordinly (white for neutral, red for hostile etc etc)
- divide the 2 groups with a nice wide horizontal divider
- show enumerated icons of activated modules on targets. Number on the icon should reflect the module's position in modules window. You can enumerate those as well.
The desired solution would be something like this:
http://imageshack.us/photo/my-images/845/tconly.png/
or the big version:
http://imageshack.us/f/528/perpetuum20111024213517.png/
Thank you for reading this and watching that badly edited video. It is my first edited video ever, so the next ones should be slightly better.
T.