Edison wrote:Too bad you had randoms BEFORE they made all spawns random. So if you wanted random spawns you could've fought them. Now you don't have a choice.
No you didn't and yes you do. Random spawns have only been in for what, 2 months tops? It was stated when they first got implemented that all non-mission spawns will eventually be random.
To that end, you can STILL fight static spawns.. Running around Tellesis for example, about 1/3rd of the spawns are still static because they are mission spawns.. They will spawn the same things over and over again.
You also DO get a choice in how hard the spawns are as some of the new random spawns will only spawn the lower end stuff (I have seen 1 spawn only spawn tier 1 lights and assaults, and then only 1 assault at a time). The ONLY issue I have right now is that the higher end random spawns will still spawn lower end stuff (just lots of them) so for example, what used to be a tier 5 light spawn can now spawn tier 5 lights, but also tier 1 heavy mechs... (although they don't appear to spawn tier 3 lights). They need to fiddle with the minimums on some spawns (especially beta spawns)
Also broken ewar NPCs is making some of these spawns a lot easier.