Re: Perpetuum is on hold until Intrusion 2.0
Lana Torrin wrote:AeonThePiglet wrote:I'm just kinda logging in and goofing around on the weekends. During the week I do other ish. Luckily my crop of secondaries has been doing an excellent job without me. I'm seriously proud of that.
But if I2 comes out and is awesome and if we start to get some muscle and if the online numbers recover this game could be a lot more fun.
What do you mean if? This game is still a lot of fun and will only get better when other people realize this.
A lot of players are finding they're lacking content after the few 2 months now which is much faster than it used to happen.
The issue being once they're ready to leave the nest they keep getting pushed back into it. There are only so many times falling back and rethinking becomes an acceptable option and during each of these times players 'Disappear' to other places.
I can only speak for myself when I say right now in the game I an grinding relation standing as there is little else to do that is worth doing right now.
Having seen 4 players (All controlled by the same player) troll an entire outpost of people I can safely say there are some people out there that don't want to risk their robots (Too attached?) and it's really removing PVP enjoyment. I wonder if this is due to the fact that some people feel as if they have to work harder than others to achieve the same level as other players.
A group of very experienced and knowledgeable players will always be able to do something better and more efficient than a group of players still trying to find their feet.
It only takes around 5 capable players currently to put 15+ newer players or Weekend Warriors to shame.
Far be it for me to tell you guys how to play the game, but turning up for fights might help a little.. Its not going to take long before people realize 'the blob' doesn't work and is only there for show (although its a really good show) and some simple tactics can pull it apart.
Also I don't get being attached to your bot.. Its a symptom of people coming from other games I guess where either it takes a lot to rebuild after a loss or the concept of an actual loss is a new one.. Its not like assaults aren't expensive or hard to build and with the removal of epi from T1 gear you can build everything cheap for 'free' on alpha..