The author is obviously wanting mechanics in game that allow gate campers to be successful against even the well trained, this is a garbage request and is not what beta is about. Load timers are for network issues to flow from client to server. This is normal in any online game currently worth a ****.
I would be perfectly happy with no outposts on any of the beta islands for players to camp in but there needs to be some functionality for the beta islands such as factories, and reprocessing plants or all your targets go away. The current outposts are useful as they are, are they 2x or 4x better than alpha ? NO but they don’t need to be. There will be more and better outposts later on with more reward for more risk. I’m sure when you have to run over 7.5Km from a teleport with no highway to the only outpost on an island the risk reward will be worth level 4 or 5 services at outposts.
You may think you want an area in game to only PVP but you don’t. If they made an island with no minerals (something care bares/targets are attracted to ) you would have a whole lot of empty game space that would do nothing. This works in other games like eve because these places are designed as in-between routes. This game does not have enough islands for there to be a grievers paradise island yet.
Making it easy to gank people does nothing to advance the game.
Come up with something original . . . or at least worthwhile.
In this business, by the time you realize you're in trouble, it's too late to save yourself. Unless you're running scared all the time, you're gone.
~Bill Gates~