Topic: Remove attributes from the game. [Request]
There really should be no attributes at all.
Character specialization should be defined by skill choices over a lifetime, not day 1 character creation. Think about it, what added value do attributes provide? Some skills take longer and some shorter? But eventually they give or sell you re-specs because you change your mind?
Why not just have no attributes at all? If you want to specialize in production, go ahead and specialize in production by choosing production skills. If you want to specialize in combat, take combat skills. If you want to be a jack of all trades, master of none, knock yourself out and spread your SP around.
Attributes are not needed for specialization. The only thing attributes do is exacerbate the imbalance between those who have a mastery of system mechanics at character creation and those who are trying a new game without knowing much about it.