Topic: Incursion Teleporter
We've bridged this subject before with different suggestions but I've been brainstorming a new idea that may work from a balance perspective.
This would be similar to the current emergency teleporters but it would have a 5-minute warm up, no cooldown on teleport, teleport to any target island teleporter.
This module, when placed, requires you to specify the target island. At this point there is a global message that an 'Incursion Teleporter Destination' has been detected at the specified target island.
Once the 5 minute warm up is done, mechs can teleport from this teleporter without any cooldown to ANY teleporter on the targeted island.
Obviously, this teleporter needs to be prohibitively expensive as to not be a normal roaming mechanic but instead a reserved tactic for special events, intrusions, or strategical strikes.
The number's still need some tweaking, but with the current suggestion the way it is, mechanically, all of the pieces are already in the game and I imagine could be easily implemented if it gains enough community support.
Thoughts?