bureaucracy wrote:In the early days those defending Ewar squads were somewhat of a problem, mainly because we didn't have the velocity nexus at the time and you evidently did making it easy for you to catch up with our forces.
Other than that, sometimes we won, sometimes we lost.
It's not like we were constantly winning with CIR's assistance either.
That campaign wasn't half as successful as they make it out to be.
It's a matter of perception and objectives Ponti. Was our campaign successful in breaking Norhoop and grinding them into the dust? No. But that was never CIR's objective; we never had grief with other Norhoop corps aside from JOKE who signed up for our outpost. Their annihilation and removal from the game as an effective corporation was the only objective we had. From that perspective, we were 100% successful.
bureaucracy wrote:The only thing Jita was really good at was his dissocial behavior in general chat.
That's nothing anyone should strive to exceed at.
Everything else he might have done sort of went below my radar as I'm not sure if he FCed anything or not. Not sure how Styx perceived it.
Admittedly him getting on our comms disguised as Hidden Carrot and citing that famous quote from Pulp Fiction was pretty awesome.
I was never impressed with how Jita manuevered things, both on and off the field. Going to a neutral entity, signing up for their outpost and telling them that if they don't stay neutral you'll grind them into dust and send them back to Alpha? Yeah, thats one way of making enemies. 18th of February, 23:23 Server Time. Told him to remember that date and time.
bureaucracy wrote:This would be a valid point had we known at the time that we couldn't possibly run out of those bots. It's not like we deliberately suicided stuff into enemy squads on the off chance to get someone killed before explosion damage was implemented. Originally that only happened when we were chased around an island and it became clear we wouldn't get off it so there was only the option to turn around and make a stand or get picked off one by one over time.
Wasn't "unlimited supplies" always a trolling statement of some M2S, as another remark about obvious superiority regarding the rest of the server?
bureaucracy wrote:It wasn't until recently that we started losing comedic amounts of stuff. I honestly don't know how many T4 heavies died at Brightstone that day but 50 might be in the ballpark.
I still remember how surprised some people were that F-Navy used the same tactic against us that we used against the coalition at Nauwy. Like it somehow wasn't the most obvious counter to plated heavies sitting directly under an outpost.
Honestly I had no idea either. I thought it was 30-40 at best, then F-Navy linked us their kill-board and it came up to 54 heavy mechs.
SmokeyIndustries wrote:Jita did quite a bit of FC'ing, and he's the man responsible for the ***, which was quite effective on the citizens of domhalarn a few months ago.
Question now is... it always seemed like it was styx+friends vs Jita+friends. Those two gone, it should be intresting to see the next vaccum. Maybe it'll be buracracy vs Syndic? buracracy vs intruder? Or maybe some players we've yet to consider. Should make for intresting times in the near future.
Would you believe I had no idea what a *** was until I read about it? I'm sure it was effective versus Enclave and a few other corps, but CIR never ran into it in all our time on Dom. Or if we did, we didn't notice it being different from any other Yagel, laser guns or no laser guns.
As for some power vacuum... Syndic is quite happy for CIR to sit on Novastrov, and only own one outpost. As before, we only go to war when someone signs up to take/threaten our outpost. The rest of the server is quite welcome to compete for ownership of the rest of the world.