151 (edited by Vaneshi SnowCrash 2011-06-28 21:04:52)

Re: Server load issues in the last 48 hours

Ohhh a patch.

Edit:  From admin only to server limit in the space of a few clicks.  God damn.

Re: Server load issues in the last 48 hours

getting somewhat annoying...come home->server down->server full->GG

Re: Server load issues in the last 48 hours

Can everyone just remain calm?  It won't be long before this little episode will be a distant memory, and the long-term effect of it will be a much larger playerbase.  Isn't that worth a few days of server naughtiness?

Re: Server load issues in the last 48 hours

Jez DeLaney wrote:

Can everyone just remain calm?  It won't be long before this little episode will be a distant memory, and the long-term effect of it will be a much larger playerbase.  Isn't that worth a few days of server naughtiness?

I think it is:D

Re: Server load issues in the last 48 hours

Why do a lot of people want a time frame, so they can be wrong and have to adjust it?  Have been playin mmo's for years and have never seen a server come back up on time aside from scheduled dt without any patches.

156 (edited by Fanyen 2011-06-28 21:31:37)

Re: Server load issues in the last 48 hours

Raife wrote:

As has been said before, doing that could take up dev time to fix the problem. If it would, then I'd rather them fix the issue instead of making a queue.

The only problem is it's not being fixed in a timely manner anyway. A day or two of not being able to log in, most people will be ok with it, after 3 days people start to get irritated.

A login queue is not an optional thing in my opinion. I can't think of any other game out there that doesn't have one.

With the current non-system we have here, I can't go do other things if I want to play this game. I am forced to sit at the computer and click the log in button repeatedly. If I even tab out to post on the forums I may very well have missed my chance to log in.


edit: Also, I recall someone stating that a similar problem had happened once before. Maybe they were talking foolishness, but if it's true why wouldn't you have a log in queue ready to go just in case? Learn from your mistakes and all that...

Re: Server load issues in the last 48 hours

Fanyen wrote:
Raife wrote:

As has been said before, doing that could take up dev time to fix the problem. If it would, then I'd rather them fix the issue instead of making a queue.

The only problem is it's not being fixed in a timely manner anyway. A day or two of not being able to log in, most people will be ok with it, after 3 days people start to get irritated.

A login queue is not an optional thing in my opinion. I can't think of any other game out there that doesn't have one.

With the current non-system we have here, I can't go do other things if I want to play this game. I am forced to sit at the computer and click the log in button repeatedly. If I even tab out to post on the forums I may very well have missed my chance to log in.


edit: Also, I recall someone stating that a similar problem had happened once before. Maybe they were talking foolishness, but if it's true why wouldn't you have a log in queue ready to go just in case? Learn from your mistakes and all that...

Your concern is perfectly valid. But keep these in mind: 1) servers supported 900+ accounts with minimal lag before. 2) servers were upgraded a few times so capacity was expanded and lag minimized. This is a bug that they are narrowing in on. 3) we never anticipated a huge influx of players like this, they are a small team and are working around the clock. 4) they never had a queue system because it was never intended to limit players. Devs have said that this is now their top priority (after fixing this lag).

Finally, this is a great game with great community and devs. You will miss out on a lot of you give up on us now!

Re: Server load issues in the last 48 hours

Ya getting pretty annoyed at not being able to log in. I played this game for a day then subscribed for 3 months. Like Van says went from admin only to server full.  If i'd of been a day later not sure that I'd of bothered.

Re: Server load issues in the last 48 hours

Jez DeLaney wrote:

Can everyone just remain calm?  It won't be long before this little episode will be a distant memory, and the long-term effect of it will be a much larger playerbase.  Isn't that worth a few days of server naughtiness?

I am being calm and I do understand the problem.  That does not stop it being rather annoying.

160

Re: Server load issues in the last 48 hours

yeh i really wanna play too, but we just need to chill until it gets fixed properly plus it gives me a chance to read up on guides and get as much info into my brain as possible tongue

Re: Server load issues in the last 48 hours

Personally I'll take this opportunity to finish Baldurs Gate series (closing on end of BG2 atm, only TOB to go!) until the Devs fix the server so I can play without feeling pressured to get ready for insta-lag-spike-of-death or emergency-hotfix. Had quite enough of that in Mortal. smile

See ya when its fixed. smile

[18:20:30] <GLiMPSE> Chairman Of My Heart o/
CIR Complaint Form

The Imperial Grand Wizard of Justice

162 (edited by Arga 2011-06-28 23:39:20)

Re: Server load issues in the last 48 hours

I'm working my way through steam RPG demo's, I should be good for another couple days.

On a side note, anyone see a single player game that's like a mix between Minecraft (sandbox) and Civilization (tech tree learning), where you basically start with nothing struggling to live, and can work your way up to building space craft?

Edit: hmm Attempting to sidetrack the thread, priceless

Re: Server load issues in the last 48 hours

Arga wrote:

I'm working my way through steam RPG demo's, I should be good for another couple days.

On a side note, anyone see a single player game that's like a mix between Minecraft (sandbox) and Civilization (tech tree learning), where you basically start with nothing struggling to live, and can work your way up to building space craft?

Edit: hmm Attempting to sidetrack the thread, priceless


Like Spore? lol

164

Re: Server load issues in the last 48 hours

"like Spore", but not so much on the Civ side and more on the minecraft side; where your not trying to create cities, more like Super 8, where your stranded and scrounge up mats and create tools to gtfo.

Re: Server load issues in the last 48 hours

Got stuck in chapter 4 of SPAZ.  Annoying.  Went in to it low on Rez & Goons.. whoops.

Re: Server load issues in the last 48 hours

Well, this wasn't the day we fixed the server. We are going to get some rest and carry on tomorrow. We have isolated where the problem is, so we did make progress today.

Until then a 350 player cap is in effect. At the moment we do not have the tools to make distinction between paying and trial players. All this time we spend chasing this issue will be free of charge to all of you.

We are very sorry about the inconvenience, we will do our best to get this out of the way!

167 (edited by Arga 2011-06-29 01:24:35)

Re: Server load issues in the last 48 hours

It's a nice bonding experience for everyone!

"remember when we all had to sit around when the bittervets came over"
"Yeah, good times, good times"

PEW PEW

"You bastard!"
"LoLz"

Edit: I also deny your reality, as the player graph currently shows 450 logged in wink

Re: Server load issues in the last 48 hours

One step at a time. smile

People are still waiting in the wings for a fix, too, excitedly being kept up to date on the status of the server software, who will come in when things seem stable.

For everyone else excited but frustrated at the sudden-ness of this, I apologize that this is so frustrating for those being frustrated by it.  When I'm locked out of the server I'm in the NeX TS3 server, and we're pretty much constantly on and chatting about the game, anything and everything 24 hours a day which is in its own way exciting considering the immense cross sections of people the corp contains.

If you are a member of NeX and trying to log in, use our TS3 server.  There are people that can let you know the server's status, and instead of one person clicking 400 times, its easier when a group are clicking less often, or one is in game and knows when they're lifting the cap, and can xmit that info via voice.

Speaking of which - wow.  NeX has reach 387 members.  Though I know this is not entirely inclusive of the numbers of "bittervets" who have arrived and subscribed solely from word of mouth, still... wow.  And poor Gweee spending all those EP on Corporation skills, boo! big_smile

Remember: EP is not a queue.  It accumulates first, you get buyer's remorse after. smile

----
I play MMOs. I need a signature which is deep, thought provoking, and devours bandwidth with the voracity of rabid weasels. It is also, by nature, vaguely sad with a tinge of my obvious internal, unfathomable loneliness. Like this, sad  , but at 1.3megs packed into 2 by 6 inches. ANIMATED.

169 (edited by Scott Woods 2011-06-29 02:23:18)

Re: Server load issues in the last 48 hours

If the DEV's need another hand, I'm willing to go through code and be another set of dev eyes to help while the rest of them sleep, if its needed.

I'm a Sr. lvl developer with experience in some pretty big projects; I would be more than willing to help however I can, if the dev team is willing to accept it.

Re: Server load issues in the last 48 hours

Scott Woods wrote:

I'm a Sr. lvl developer with experience in some pretty big projects; I would me more than willing to help however I can,

That's all well and good but what we really need to know is...can you hammer a six-inch spike through a board with your ***?

Re: Server load issues in the last 48 hours

nothing new to add to thread , but getting slightly irritated at the fact a paying subscriber cant login sad  so really the people who were here before this mass influx of players are getting the bad end of the deal here

172

Re: Server load issues in the last 48 hours

Uh, oh... did you crash the server again?

Re: Server load issues in the last 48 hours

All your server are belong to whoever clicks their mouse the fastest.

Re: Server load issues in the last 48 hours

let's pray to the game gods..

175 (edited by Scott Woods 2011-06-29 02:23:40)

Re: Server load issues in the last 48 hours

Uncle Mo wrote:
Scott Woods wrote:

I'm a Sr. lvl developer with experience in some pretty big projects; I would be more than willing to help however I can,

That's all well and good but what we really need to know is...can you hammer a six-inch spike through a board with your ***?

You clearly haven't seen some of the fat chicks I dated in college, of course I can!