Seridur wrote:We are talking about different things now:
1, I think safe islands should remain in the game because new players need a place to establish themself, their corp. Especially later in the game a new corp wouldnt have any chance to take a hold in pvp area untill weeks or months and then they couldnt grow in an overcrowded small island.
2, I think adding more land may not be enough, but it is absolutely necessary for this game to grow. why would anyone want to go back and forth on the whole map? logical comparsion is eve, players don't fly through he whole map too often.
If we want the players to leave the alpha islands we have to give them at least some chance to survive outside-and on the other hand these players would give more to the pvp -ing pool, so those on beta islands wouldnt be as bored as they are now.
Far as a new corp taking control of a beta area, small or large maps, I am not sure that matters - it aint gonna happen. Everything implemented at the moment is "Alliance" controlled, as it naturally should be due to the game mechanics. If the devs wanna give us some "resource mines" or other forms of player owned non-dockable structures where small corps could obtain via skill alone, then yeah I would agree. But we do not have that yet. And if they add those PUT THEM ON THE converted 2 "alpha to pvp" territories....dont drop them on beta or else Alliances will naturally control those as well and it would be a useless patch...we would be right back where we are at now lol
Like you said, in EvE, players warp, they do not manually drive the ships. You can afk auto pilot that mechanism as well if you have safe passage. So you have to be careful adding more land to this game...it could back fire and you could run off even more people if you do it wrong, or do it now without adding anything else to support it.
I think if the devs would convert 2 of the 3 alpha islands to pvp islands, with no player controlled outposts, and then add some sort of "resource mine" mechanism similar to Shadowbane/Darkfall to these areas, that would provide plenty of opportunity for small corps to leave the 1 alpha island and experience pvp. On the flip side it would provide large alliances motivation to take small groups out and pvp with purpose.
In other words we need a middle tiered purposely driven form of PvP for small groups. Right now it's Alliance versus Alliance, and that's our only option. And it's driving players away because that is boring if you play the game on a daily basis.
I think the devs really need to think this through regardless of what happens. Need to patch in something that says "AWESOME I WANT TO RESUB"....not "hmmmmm let me think about resubbing"....hehe