Topic: Interference; Adequate blob deterent?
Concerning interference http://blog.perpetuum-online.com/
So I asked Dev in chat last night if the interference that robots emit effects all bots, including enemy bots. And vice versa enemy bots compiles together with your own.
The answer to this was Yes. Which immediately struck me as a bit odd.
It means that a larger blob could actually use this to interfere with the smaller blob. Which means that the bigger blob doesn't actually have a disadvantage. Since the negative effects of the large blob effect the small blob, all negative effects are equal, and canceled out. The bigger blob still wins.
In Addition;
We know that one way to counter this might be to have a nexus module fitted in your group. Since Nexus modules dont effect the enemy, only your squad. Nexus modules have an area of effect also, in order to maximize the rewards of this you would want everyone inside this radius. With further encourages 'blobbing'
Ultimately, I fear, interference wont be a big enough blob-deterrent. A smaller squad who encounters a much bigger squad isn't going to say "aha, they have massive interference, we can win"... they are merely going to realize that "damn, if we fight that our interference is going to be the same as theirs and were going to lose either way.. lets dock up."
We all know that CCP have made thousands of attempts to discourage blobbing in Eve, and every single time it has the opposite effect. Will interference be another one of those systems which actually encourages blobbing instead of discouraging it?