Topic: Recycling Extension is laughable ... :( Can I have my EP back? lol
So ... I have a comparison for you :
Material Ratio of 425 (80%) (level 10 Recycling)
960 Standard Medium Armor Repairer (t1)
Gain Material Loss G.Value L.Value Mkt.V.
--------------------------------------------------------------------------------------------------------------------------------
82,285 Titanium 13,715 10,285,625 1,714,375 125
164,671 Plasteosine 27,429 25,508,505 4,251,495 155
41,142 Cryoprene 6,858 3,085,650 514,350 75
164,571 Statichnol 27,429 90,514,050 15,085,950 550
41,142 Chollonin 6,858 20,571,000 3,429,000 500
Total 149,964,830 24,995,170
Material Ratio of 325 (75%) (level 0 Recycling)
960 Standard Medium Armor Repairer (t1)
Gain Material Loss G.Value L.Value Mkt.V.
--------------------------------------------------------------------------------------------------------------------------------
79,058 Titanium 16,942 9,882,250 2,117,750 125
158,117 Plasteosine 33,883 24,508,135 5,251,865 155
39,529 Cryoprene 8,471 2,964,675 635,325 75
158,117 Statichnol 33,883 86,964,350 18,635,650 550
39,529 Chollonin 8,471 19,764,500 4,235,500 500
Total 144,083,910 30,876,090
The EP required Per Level :
1 : 180, 2 : 360, 3 : 540, 4 : 720, 5 : 900, 6 : 2,160, 7 : 3,780, 8 : 5,760, 9 : 8,100, 10 : 18,000
Now, since the test server remains unavailable for me to access due to ... server being down? I dunno. Just doesn't ever load to the point where I can connect ...
So, in order to decide if the skill was worthwhile I had to examine if on my main server account. After this conclusion ... I am disappointed I tossed all that EP into a skill that is virtually useless.
To manufacture 1 Standard Medium Armor Repairer it requires :
Gain Material Mkt.V. Cost Total
-----------------------------------------------------------------------------------------
100 Titanium 125 12,500
200 Plasteosine 155 31,000
50 Cryoprene 75 3,750
200 Statichnol 550 110,000
50 Chollonin 500 25,000
Total 182,250
Material Ratio of 425 (80%) (level 10 Recycling)
1 Standard Medium Armor Repairer (t1)
Gain Material Loss G.Value L.Value Mkt.V.
--------------------------------------------------------------------------------------------------------------------------------
85 Titanium 15 10,625 1,875 125
171 Plasteosine 29 26,505 4,495 155
42 Cryoprene 8 3,150 600 75
171 Statichnol 29 94,050 15,950 550
42 Chollonin 8 21,000 4,000 500
Total 155,330 26,920
Oddly enough ... I figured out the %'age of the Ratios. It comes out to 14.771%. I suppose we should consider ourselves lucky ... I still feel that when you look at the mass recycling you get robbed.
However, I believe it's still a little out of par and the Recycle Extension could be tweaked up to 15 and not remain at 10.
As I had just proven with the numbers we actually get a better recycling rate. Though I have no idea what is causing the invisible bonus of 5.229% ...
I'm posting this even though it really doesn't help my battle for a better ratio. Just seems crazy when I finished all the comparisons to not just post it anyhow. lol.
In the end, I would not have placed points into recycling for such a small gain in value or materials. I'm no crafter. I just need the nic.
-Ensi