Topic: Why no switching between robots?

It seems a little bizarre to me why If I have one robot in say ICS Alpha and one in ICS Beta I cant move my spark between them???  After all I thought we were remote controlling them from a space station or something. 

If I can remote into a server at work using windows I would have thought they would have cracked that by the 23rd century (or whichever one its set in)

Re: Why no switching between robots?

+1

Re: Why no switching between robots?

You do have a point...

Re: Why no switching between robots?

If this thing will be implemented, most powerful pvp squads will have swarms of bots on each station. Tactical actions will be much different that now. Personally, i'm against this idea, because it can broke game balance.

5 (edited by Gremrod 2011-01-05 16:59:27)

Re: Why no switching between robots?

Xini Nemesis wrote:

If I can remote into a server at work using windows I would have thought they would have cracked that by the 23rd century (or whichever one its set in)

Real World Models don't always make great game mechanics. (as in, it would not work like RDP here and then whenever I want too)

If something like this was done, I would think there would be some type of cool down timer before you could use it again.

Also, get your avatar some food. It looks damn hungry.

John 3:16 - Timothy 2:23

Re: Why no switching between robots?

You are remotely controlling the spark not the robots. And the spark does not have the ability to teleport between terminals at will. If your going to use the fluff as an excuse for implementing bad game mechanics at least properly understand the fluff.

Re: Why no switching between robots?

Even though this is reasonable from a lore / story perspective, adding "teleportation" like this would shrink the game world and markets in practice - no need for more than one refining specialist to be online at a time, for example.

Possibilities that (perhaps) would not shrink the world:
1. A long delay (10-30m) showing an animation of floating/flying while traveling.

2. A bulky or expensive "wormhole" good that is sold (or can be produced) at destinations, and then freighted to starting points (that is, 24 different kinds of wormholes, corresponding to the 24 different destinations). Using up a wormhole would allow a spark to transfer instantaneously from the starting point to the destination point. This means a corporation controlling an area decides how many wormholes to export and sell on open market.

Possibly you need a number of wormholes proportional to the agent's total spent EP to teleport (more bytes to transfer - and more markets destroyed if they move around rapidly). That might provide an incentive for established pvp corps to recruit more newbies - because they can reinforce attacked locations more quickly.

3. Connections can be severed anywhere, but they can only be reestablished at a major terminal (not outposts), and it's a headache for the megacorp that owns the terminal - you need X relation with a megacorp to teleport to that megacorp's terminal (and higher for beta), and it costs you Y units of relation (and higher for beta). This means it's only really useful for going "home" rather than "commuting", and the industrial types who would be destroying market locality via teleportation are also the ones that care most about relation ratio.

8 (edited by XrayIT 2011-01-06 09:36:39)

Re: Why no switching between robots?

RP answer :

we remote our bot from earth, using a system which depends on lot of ressources in processor and calculation.
so only a station can allow us to change from one bot to another, teleporting or transfering our spark from station to station will be too ressource-consuming and dangerous for our healthy.


game answer :
this way you have to move your stuff or a.. by road and take risk and allow PVP event and encounter.

Re: Why no switching between robots?

And what about adding a skill that would allow to have multiple sparks, and switch at will (or with a timer, or a cost) between them?

Re: Why no switching between robots?

jumpclone?

*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!
Whining - It's amazing how fast your trivial concerns will disappear

11 (edited by alienmind 2011-01-12 14:51:18)

Re: Why no switching between robots?

Xini Nemesis wrote:

It seems a little bizarre to me why If I have one robot in say ICS Alpha and one in ICS Beta I cant move my spark between them???  After all I thought we were remote controlling them from a space station or something. 

If I can remote into a server at work using windows I would have thought they would have cracked that by the 23rd century (or whichever one its set in)

U most have acctive bot at the other station, and only way to activated it its to be att that station. yarr i think it makes sence..