while its true that the game is dead because its dead boring,
its also dead because your reach the dead boring part, called "endgame", in like three days.
the only thing between a newly created agent, and an endgame agent is the EP to drive a mk2 heavy mech with t4 equip, and beeing capstable.
AFAIK with the current buyable starter packs you can do that right after character creation, and all that is left, is getting the equip.
solution - join communistic vet corp. game over.
alternative - grind missions for a few days and buy that stuff - game over
now, there are those who like to do a bit of everything,
like having a combat agent and a producer.
right now, those (which in my experience is a majority) are simply f*cked by the time based EP system, as twinking requires you to buy alt accounts.
implementing a system that allows you to level a twink actively by playing the game is good. the only thing that is contraproductive here, is that dimishing returns based on TOTAL EP on account
suggestion to zoom:
make those XP gained by playing something that is bound to the AGENT , and if you think you need that dimishing returns thingy, then also make that only be affected by EP spent on that agent.
AFAIK thats a common mechanic in f2p games where you unlock vehicles
extension points are bound to the vehicle you drive, and with premium currency you can transfer that XP to other vehicles. there comes your chance to add premium
*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!Whining - It's amazing how fast your trivial concerns will disappear