Topic: Increase Assault Surface Size
The surface size of assaults needs to be raised in order to give mechs more effectiveness vs assaults. I would recommend 5m, but even 4.5m would be a good improvement.
Right now, Mechs are basically crap against anything smaller than a mech. Sure, the smaller bots need to not just be *** by everything bigger, but there has to be some "rock paper scissors" between each bot type.
Mechs should be able to kill Assaults fairly well, but not Ewar lights.
Assaults can still stand up against a mech decently because it is getting full damage, but its main purpose is to kill other bots and especially ewar lights (think waspish 2 volleys an intakt).
Ewars are there to take out nearly any target out of the fight, barring troiars focusing on draining bots of accumulator.
Heavy mechs can eat mechs for lunch, but have very poor sensor strength so bots can ewar them very effectively.
Missile mechs used to be the bot killers, but since the medium missile explosion size got a massive increase they're not much more effective than any other mech. It was nice having specific roles for missile mechs, but you just wanted to make them more alike in that respect I guess.
Hopefully when we finally get destroyers (the next class above mechs that use 'large' modules) we will see the true purpose of bots come to fruition. With a likely hit dispersion of 20m+, small bots will be able to swarm around them in relative safety.
Current bot surface sizes:
e-war light: 2.75m
light: 3m
assault: 4m
(big f*cking no-mans-land)
e-war mech: 7m
mech: 8m
heavy mech: 10m