Re: A prediction (about outpost locking)
Yes yes let's ruin betas!
Just think about it:
At this point, as a beta owner, you can control up to 3 stations and about 1km radius around your bot, nothing more. Probes are mostly "oh look there WAS an enemy". Gatecamping is either "meh boring" or "jump bak to alpha they are too much" SAPs are in general "i'll hit it at day you hit it at night and pray the gods of random help one of us".Now imagine outposts ain't lockable anymore. It's more than easy to get a hour or two when your enemy isn't online and then bring 100500 bots in his beta station and then just enjoy holding them inside or popping one by one on undock. PvP will turn into endless camping. Beta mining will turn into ninja mining. Do you really need that?
Instead of, it's much better to just add more betas (to give newbies a place to settle in), remove probes at all but instead make all the teleports on beta work like a probes, or even just show some kind of "Ville jumped through Hilmanoc 1 to Heydelhorn 2 at 18:46" message with log and stuff.
I was referring to the idea about adding more gamma's. I myself am still undecided about changing beta's but I like to think I am open minded enough to at least give things a try. Considering that this is probably the best time to try different things due to the small population. If they don't work out they can always be rolled back yes?
I'd also like to think that most of the existing population would be open minded enough to try different things. I understand there are always people who are resistant to change, that's just human nature, but surely we can try different things even if they are initially on new islands ?