Re: Scheduled server downtime - 2016-02-10
Not all ready to do it Jas)
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Not all ready to do it Jas)
Just a thought:
Agent A earns solo 50m/h and 3000 tokens/h
Agent B earns solo 50m/h and 3000 tokens/h
Agent A and Agent B decide to join forces and do missions together. Combined they make 60m/h and 3300 tokens/h.
Agent A and B part their ways and do missions solo for higher income.
Conclusion:
1. Tokens must be shared between participating agents
2. Reward increase per member must be higher so each agent makes AT LEAST as much as they make solo
It's mostly a matter of balancing now.
Just a thought:
Agent A earns solo 50m/h and 3000 tokens/h
Agent B earns solo 50m/h and 3000 tokens/hAgent A and Agent B decide to join forces and do missions together. Combined they make 60m/h and 3300 tokens/h.
Agent A and B part their ways and do missions solo for higher income.
Conclusion:
1. Tokens must be shared between participating agents
2. Reward increase per member must be higher so each agent makes AT LEAST as much as they make soloIt's mostly a matter of balancing now.
Now now Jasdemi, old Hungarian proverb says, "to which doest the mission faster? 10 doers or 1?"
Jasdemi wrote:Just a thought:
Agent A earns solo 50m/h and 3000 tokens/h
Agent B earns solo 50m/h and 3000 tokens/hAgent A and Agent B decide to join forces and do missions together. Combined they make 60m/h and 3300 tokens/h.
Agent A and B part their ways and do missions solo for higher income.
Conclusion:
1. Tokens must be shared between participating agents
2. Reward increase per member must be higher so each agent makes AT LEAST as much as they make soloIt's mostly a matter of balancing now.
Now now Jasdemi, old Hungarian proverb says, "to which doest the mission faster? 10 doers or 1?"
Hence I mentioned income/hour. It wouldn't matter if 2 agents do missions twice as fast, as long as each of them makes a little more PER HOUR than solo.
Start increasing the "reward increase per member" individually for each mission type until we reach a fair, worthwhile balance.
150 mill an hour is pretty good though. You can get a black heavy in like 17 to 18 hours of farming!
150 mill an hour is pretty good though. You can get a black heavy in like 17 to 18 hours of farming!
Too good probably. Harvesting missions yield ~50% more NIC and about 500% more tokens than combat missions.
Ville wrote:150 mill an hour is pretty good though. You can get a black heavy in like 17 to 18 hours of farming!
Too good probably. Harvesting missions yield ~50% more NIC and about 500% more tokens than combat missions.
Gardening with robots online game.
Ville wrote:150 mill an hour is pretty good though. You can get a black heavy in like 17 to 18 hours of farming!
Too good probably. Harvesting missions yield ~50% more NIC and about 500% more tokens than combat missions.
Mission payout should balance based on the average time of completion for that mission type and level. As a rough rule of thumb I don't think there is anything wrong with the max solo payout around a hundred mil an hour and 4000 tokens.
That should be 25 hours to a black bot if my maths is right :-)
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