Jasdemi wrote:Ville wrote:When plants are accessible, yes. When not it slows down drastically.
True, but you can plant tons of incubators around field terminals.
But that’s not balanced either Celebro, if one type of mission is a lot more money per hour than another we are right back at the argano’s doing geoscanner missions fiasco we were at in the STC days.
What is really annoying me and making me madder than I have probably ever been with this game is IT DOESN’T HAVE TO BE THIS WAY.
People are having fun, making money and Betas are getting used. What he proposes will not just end all of that but keep all of the NIC made doing these missions at supposedly ten times the rate it was supposed to happen in the game. And you know what? IT DOESN’T HAVE TO BE THIS WAY.
All it takes is some simple balancing – make the token payout for a level 6 mission 600 and the NIC payout 25 million – and you have enough NIC sinks in the game to remove the ill gotten money and everyone can do missions earning enough to not want to claw their eyes out unless they are doing harvesting missions.
Proverbs 23:20-21 warns us, “Do not join those who drink too much wine or gorge themselves on meat, for drunkards and gluttons become poor, and drowsiness clothes them in rags."