A)
IMHO, the scarab just needs its attributes fixed.
for what logic, the biggest hauler has to be the worst attributes of all bots in game is a riddle.
i know, that the limited legslots and accumulator are for the single purpose of limiting this bots shield-tank ability, compared to the lithus (which was an almost unkillable shield tank at that time)
as a hauler, this thing should be a slow, heavy armed and hard to kill target, in exchange for its large capacity.
B)
IMHO, the *** about the cargo space of the haulers is due to the fact that we have to move around raw, unrefined materials most of the time.
5 million helioptris is nothing in production, but requires a Lithus to transport.
Refining doesn't really exist in perpetuum, as all raw's are directly processed into complex commodities without any significant volume reduction -> commodities are a rare trade, because of a massive loss in production flexibility*.
someone with the best "refining" skills would never buy a commodity on the market if he could process it cheaper by himself.
*: just an example for lost flexibility.
Titanium Ore can be either refined into Titanium,
or processed to:
1. Plasteosine
2. Axicoline
3. Coalimin
4. Alligior
5. Hydrobenol
6. Briochit
HDT can even be processed into 9 different comodities, and there is no way to reduce the volume for transport.
*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!Whining - It's amazing how fast your trivial concerns will disappear