Line wrote:Ville wrote:heavy mechs should not be out running assault bots.
Assault bots in what fit? If you want unstopable, unbemobable 3x plated assaults running away from heavy mechs, ignoring light tacklers and killing mechs - hell no.
All that demobs/ demob resists *** should be balanced first.
An year or two before I've offered an idea that your cargo load decreases your speed up to 25% (more you carry, slower you go) - maybe it's time for it now?
meh, cargo speed influence is a VERY BAD idea. believe me, we already had that in beta.
after 5 years, the major balancing issue is not solved.
small bots got 2-3 legslots, 2-3 headslots, a base locking range below small weapon range, a hitsize insignificant different from medium weapons dispersion, and a speed advantage of only a few kph compared to the slowest heavy
to be able to get close to anything bigger, they need to fit
1. a sensor amp
2. a lwf
because of that, the smallest bots are kinda excluded by default from their role as combat DPS, and they are reduced to scouts, nexus carrier and/or EWAR. due to all other attributes, that means castel, and castel mk2 is the only valid light you see beeing used.
other flaws:
light ewars - trojars can't do anything better then a castel, since their only role was neuting, but small neuts and drainer are so weak, that they have no role. aside from their comparable ultra slow speed when equipping them.
ictus - its to slow. neuts and missile launchers are the most massive items ingame, next to armor plates. limited choices for "misc" slots limits ictus to a single role that can be slightly adjusted by sacrificing defense for more range or stealth. neither allows it to run at least a bit faster then a fully tanked heavy mech with a lwf.
Assaults - Waspish.
back in the days, this bot had at least a slope advantage, which was logical due to its lower center of mass. making all bots equal in slopes, and adjusting overall terrain so every bot can get almost everywhere made this bot only have a small LoS advantage that is so insignificant that its neglected by its slow speed.
Mechs - well, tyrannos suffers from beiing slowest, having limited legslots (again, lwf meta) and having weakest DPS.
Kain's racial speed advantage is to small to make a difference against a lwf+plate heavie with much more DPS
heavies
these are the sum of all balancing issues combined into one bot. tuner stacking, lwf mechanic, attribute scaling.
Light weight Frame
these are the major issue in all speed balance discussions. The way the formula works, the frame does not only reduce the robots mass, it alse reduces the mass of everything that is fitted into the robot.
which robot then benefits the most, and which one the least? basicly the one that already has the highest base mass and that is the least affected by the mass of the equip you put on it - together with the ability to fit enough other legslot modules to compensate for the penalties.
tl;dr:
its not done with adjusting some speed attributes, its much more complex. and it comes down to demobs and lwf's having more importance then anything else.
*Disclaimer: This post can contain strong sarcasm or cynical remarks. keep that in mind!Whining - It's amazing how fast your trivial concerns will disappear