Re: A prediction (about outpost locking)
Nooodlzs wrote:Could argue the reason we have 10 players online is because of the poor Beta ownership mechanics. I know we'd play more if more sides could co-exist on Betas and I know many from your side would log in more if the game had more PVP.
You keep telling yourself the same thing in that little echo chamber you all live in but it doesn't make it true. Some people wanted to rebalance Ewar (its still broken). The balance patch removed racial bonus' created undemobable arbalast mk2 and because of the racial bonus change made the Seth mk2 best at everything. Thats nothing to do with an ewar change.
Demonising individuals to make yourself feel better doesn't change the facts. The facts are nobody is playing. The facts are a significant portion of the playerbase would have played if this change would have happened (Joke alone went to 12 people in a week when it looked like Zoom was going to do it). The fact is the game is more dead after three months than it was.
Another six months will bring the same result - without room to grow and play the game will always be a single entity stranglehold. Whoever that entity is doesn't matter, its the mechanics that are the problem and the lack of emergent gameplay. Worrying about station games when there is nobody living in them and nobody fighting is insanity.
Wrong, wrong, and wrong. You haven't played in so long you don't even know the problems anymore.
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.