Jita wrote:Illiathos wrote:DEV Zoom wrote:Actually this topic was started as a question about why beacons have been disabled and you all did a better job than I could on explaining it, so thanks.
And yes it was Jita who brought my attention to the mass Sequer suicides, and I still don't know exactly what was done, but it doesn't really matter anymore.
It explains why beacons were removed from gama, it doesnt explain why beacons were removed from alpha. I too feel beacon pits are bad for the game, but normal beacons on alpha?
If a Dev watches you and says your abusing the mechanics then your abusing the mechanics.
*** deal with it already.
He had more than 3 times to tell me why slopes are abuse of game mechanics. He chose to stay silent. Also, just because you are unwilling to play the game for some god knows what reason, you aren't justified to blame me for whatever the hell you want just because i have a NSE tag.
On the other not, DEV Zoom, please tell me if the above are against the TOS and abusing game mechanics (because if slopes are abusing, then is there anything that isnt abusing the game??):
having 15 accounts
mining liquids with 11 acounts
attacking npcs with 2 combats at the same time
healing and buffing the said combats
producing at gamma
owning a whole island with 5 active players
allying ourselves with players above 100 IQ
buying ice with NIC we get from missions
using 13 accounts to run a scarab army between islands
outfitting seths with machine guns - broken pve balance???
farming nora in gamma
and so on and so on...