Topic: Only newbie areas populated by mobs, rest is "under construction"?

For a few days after launch I was busy trying to get some cash, to learn how to fight in robot, how to get some ammo and so on. That all happened very close to major terminals. 

Today I've decided to take a look around isle New Virginia. I went to east part of isle, then continued south past Lenworth Station teleport.

On my way to shore, after I walked like 2km past known area around terminal with many bot spawns, I saw like 3-4 groups of bots. Two tight groups of 5+ bots, with EW bots, one group of 4 waspish bots. All that I’ve met on my way to shoreline. When I continued along shoreline, I’ve found only two mechs, one solo, one with escort. I ran all way to Lenworth Outpost, then to Lenworth Station. Runs around, returns, back to Outpost. Runs more south. There was nothing around, except terrain. No bots, no any point of interest.

I got a feeling that all shoreline areas are "under development" and not yet populated by mobs, and those two mechs I’ve met are placed at random “just for testing”.

Maybe I just hit wrong spot? I went north, walk all way from Fort Donnerth to Bellicha Outpost, then travel north to shoreline. Then continues along shoreline to west with almost same effect – no challengeable mobs and almost empty terrain.

This situation remind me bad feeling that I had in another MMO - Vanguard some years ago, when at level 38 I've got to zones, where I saw nothing, except terrain - no mobs, no quests, no NPC hubs.

I really worry, what players, who looking to fight mobs, will be doing, in a few weeks. For now it looks like there is no stuff that will provide a challenge to kill in less then a month.

Oki, I can't solo a tight pack of 3+ mobs, if they snare me. Everything else I saw I can kill already, using Castel, and that is with a character of less then a week age, in a bot that I got at end of tutorial.

Crafting and marketing in this game is very good. But we already saw a game with wonderful crafting - SWG, witch went dead very fast.

I've already saw a few advices "go to beta islands [and get ganked there]". I see no fun in pvp so far.
So I'm looking for more constructive replies and explanation where is challengeable stuff to fight on alpha islands. If it's still "under construction" as I suppose, could be nice to know, when it will be there?

2 (edited by auster 2010-11-23 21:09:17)

Re: Only newbie areas populated by mobs, rest is "under construction"?

Shortly before the pre-release phase I updated my maps including the npc locations. When I count the number of these locations I get:

attalica 71
daoden 69
new virginia 70
domhalarn 73
hokkogaros 72
I had no time left to scan norhoop but I think its safe to assume that there are approx 70 locations.

So there should be about 6*70 = 420 locations in total. I think that once you have visited the most difficult location for your character, new content will have been added to the islands.

Also, don't forget that you need some distance between the locations because you should have a chance to retreat from one without running into another wink

Re: Only newbie areas populated by mobs, rest is "under construction"?

Farming and Industry are there to support pvp, that and grouping up are what the game is about, we were farming large mobs of 4* mobs etc about 45 mins after launch

In short, get some friends

Re: Only newbie areas populated by mobs, rest is "under construction"?

I've played EVE for some years. I never did PvP. Pirates got me a few times, but EVE have more complex game mechanics, that allow to avoid pvp 95+% of time, if you planning your actions in advance, while enjoing diffrent aspects of the game, including various activities in 0.0, like mining, ratting, plexing and etc.

In Perpetuum, I'm not aware of easy means of escaping from pvp gankers. Anyone ready to explain?

Re: Only newbie areas populated by mobs, rest is "under construction"?

getting away is fairly easy if you're smart about it, but if everyone knew how, what would the poor PVPers do? smile

Contact me in game via e-mail or PM for -CS- recruitment information.

Re: Only newbie areas populated by mobs, rest is "under construction"?

In most games about half players thinks that free PvP ganking* is not best idea.
Maybe someone from that half can explain how?


* opposite to consenual PvP where both sides willing to fight

Re: Only newbie areas populated by mobs, rest is "under construction"?

Melia wrote:

In most games about half players thinks that free PvP ganking* is not best idea.
Maybe someone from that half can explain how?


* opposite to consenual PvP where both sides willing to fight


If you go to the PvP areas you are consenting to PvP.
Open PvP means exactly that, not "oh, wait, i wasn't ready." Or "Why do you wanna pick on newbs! You have to leave us alone!".
If people do not want to be ganked, they should team up, take precautions, or simply not enter. This is part of the draw of games like this and EvE, it is not the neighborhood playground where people need to enforce fairness. Other than issues of gaming the system from outside, all is fair in PvP.
Some hints on the PvP areas, never pilot something that you can't afford to lose, never take it personally, and at least try to have fun with it, if you cannot follow the above, then this type of game is not where you should be.

Who the $#@% is stEvE?

Re: Only newbie areas populated by mobs, rest is "under construction"?

Melia - you have two options:
1. running
2. having a sequer with a mobile teleport beacon with you -> but you will most likely lose the sequer in that process, unless your fast enough and using the emergency teleporter.
Actually, that means to use that option, you need either a friend, or an alt + multiple clients running. have fun wink

Re: Only newbie areas populated by mobs, rest is "under construction"?

Going to pvp means you accept that it could happen,but certainly doesn't mean you have to pvp. You're an idiot if you think running is the best defense when people arive, and I say this because those who seem to avoid pvp don't think until they see a tackle charging them.

I am Perpetuum's Most Dangerous Agent and an equal opportunity troll.
-> You just lost The Game <-
"Perpetuum sounds like a something I would stick up my *** for enjoyement." -Kaito Kurusaki

Re: Only newbie areas populated by mobs, rest is "under construction"?

HO please not this debate again.

It's aPVP game with PVP zone and SAFE zone, you don't want to PVP, good, stay in the safe area.
you need stuff that you can only find in the PVP zone, make your choice :

1. take the risk
2. buy it (and doing so, made the market work)
3. hire someone to do the job for you (again, made the market and economy work)

that's it

Re: Only newbie areas populated by mobs, rest is "under construction"?

I offer an escort service for any heavily laden Sequers to Abuthila

Re: Only newbie areas populated by mobs, rest is "under construction"?

You needs friends backing you up in a coordinated group. Adding friends into the mix always makes it more fun.

Some arhkes with demob or ECM's fitted that can hamper attackers while you roll off.

Re: Only newbie areas populated by mobs, rest is "under construction"?

It went to PvP discussion. Question was not about it.

Question was about ALPHA islands and very empty areas on them. Are they going to be populated with high level mobs, and more interesting encunters?

Re: Only newbie areas populated by mobs, rest is "under construction"?

those "emtpy" areas some times contain the stuff for the industrials wink

Re: Only newbie areas populated by mobs, rest is "under construction"?

Melia wrote:

It went to PvP discussion. Question was not about it.

Question was about ALPHA islands and very empty areas on them. Are they going to be populated with high level mobs, and more interesting encunters?

Go to the beta islands, meet their higher lvl fauna and experience interesting encounters with the local population. I guarantee you'll not be disappointed.