Re: Turrets vs NPCs
DEV Zoom wrote:Ville wrote:Zoom. Why couldn't we allow the to drop loot? But make beacons only deployable 1 at a time and at least 1500 to 2000 M away from any terminal.
It's not just because of beacons, any roaming spawn comes around and you just undock to pick up the free loot.
UM so what? its another little bonus Gamma islands have other the other types. if anything dont disallow loot drops just make what they drop be a lot less than normal.
+1
Turrets dont have alarms that go off when they shoot, so its not like I'll know when to undock from station and pick up loot. And tbh kiting npcs to turrets yield a lot less nic/hour then standing on alpha farming a spawn.. Heaven forbid the players actually have something they can actually have fun with. And the base's turrets are using energy. Energy we either fed to a reactor or we had to put up energy wells to do.
http://www.perp-kill.net/kill/239407
Dev Zoom: I think its time to confess, Ville is my alt
Dev Zoom: Ville can be sometimes so sane it's scary.