Topic: QoL More Beacons that drop Common Kernals

Here is where I QQ a little about the amount of Common Kernals needed for everything in the game.  As such, why are there only 2 beacons of each faction that drop common kernals and 10 beacons of each faction that drop Hi tech kernals.   Could you please have more beacon types that drop common kernals (like make the 1 star beacons drop common instead of Hi tech).  This seems to be the largest bottle neck in the game.  Or, keep it the same and change the need for common kernals for t3 to be hi tech ( but a smaller number of them of course).

2 (edited by Ensireka 2015-05-20 23:55:37)

Re: QoL More Beacons that drop Common Kernals

Maybe they need to add hi-tech kernels requirements for all items.

Just add kernels for production too!  They way there is always a need for them!  What about the left over research points?  What's happening with that waste?  Let Corp gift them to aspiring industrialists!

Btw, why not add a label to beacons for the likely npc size?  Lights, Assaults, Mechs ...

-Ensi

Re: QoL More Beacons that drop Common Kernals

That should be something in it's "info" tab.

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4 (edited by Burial 2015-05-21 06:47:27)

Re: QoL More Beacons that drop Common Kernals

I might remember it wrong, but don't 2-stripe beacons drop a mix of common and hitech kernels? About the kernels in general, the bottleneck will always be common or hitech depending where you're at with your research progress and currently there's no way to get over it. Some mechanic for kernel swapping with appropriate ratios would be nice.

5 (edited by BadAss 2015-05-21 17:03:38)

Re: QoL More Beacons that drop Common Kernals

remove system kernels. make it how OP. example 5000-10000 kernels / 24 hour. and make one type kernels for all.

kernel system it stupid idea, this system create macro-farm

be easier - does not mean worse!

Just @ Game

Re: QoL More Beacons that drop Common Kernals

It makes sense the way it is ... Mostly.

-Ensi

Re: QoL More Beacons that drop Common Kernals

At least give us a way to spend the disproportionate amount of junk kernals we get. Everything uses common or HT kernals, leaving us with stocks of junk race kernals of some kind left over. Even if its refining them into fragments or some other useful item or hell allowing them to replace something in a recipe. After a point race kernals are a moot point other then injecting into new corps that are rarely formed or survive!

8 (edited by Gwyndor 2015-05-30 20:05:12)

Re: QoL More Beacons that drop Common Kernals

Ambedrake wrote:

At least give us a way to spend the disproportionate amount of junk kernals we get. Everything uses common or HT kernals, leaving us with stocks of junk race kernals of some kind left over. Even if its refining them into fragments or some other useful item or hell allowing them to replace something in a recipe. After a point race kernals are a moot point other then injecting into new corps that are rarely formed or survive!

If you could take 5 of every race (yellow, green, blue) and turn those 15 total kernals into a common that would be badass. Also take 15 of every kernal to get a hightech. This should be related to gamma structures and beta terminals at the very most. Similar to decoder lab.

TBH not sure on a number for conversions but of course it would need to be a number that makes sense. This is just an example smile