Topic: Medium Module graphic size

Hey all

As we start to see more Mech's and Heavy mechs in the game ... is it just me or do they look a little ...odd.

Big hulking bodies (check), excellent Concept art (check), tiny baby arms (ch...hold on a minute!!)

Medium weapons and other arm modules should be at least double in size. I'm not talking about in game mechanics ... simple make them look bigger.

They just look unballanced.

Pretty please art team ... can we scale them up some? like 100-150% smile

Seamus (Rik)

Re: Medium Module graphic size

And giant swords as big as the mechs that they swing around like a butter knife!

->You just lost The Game<-

Re: Medium Module graphic size

Neoxx wrote:

And giant swords as big as the mechs that they swing around like a butter knife!

Of cour...wait? Is that sarcasm? I thought this was Gundam, damnit!

Also, I wouldn't be against making them a little bigger.

Re: Medium Module graphic size

This would make sense, making the modules look bigger on the Mechs would be a nice change.

Re: Medium Module graphic size

As we start to see more Mech's and Heavy mechs in the game ... is it just me or do they look a little ...odd.

Big hulking bodies (check), excellent Concept art (check), tiny baby arms (ch...hold on a minute!!)

it could be because they have... no medium weapons equipped?
compare the screenshot linked there: http://forums.perpetuum-online.com/post/11935/#p11935

and the Artemis with medium lasers equipped: http://www.perpetuum-online.com/Robots/Artemis

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