Topic: CCP will copy Perpetuum's SAP mechanics
Well, sort off I guess.
http://community.eveonline.com/news/dev … ther-means
I don't think this will end well, Perp may have a future.
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Well, sort off I guess.
http://community.eveonline.com/news/dev … ther-means
I don't think this will end well, Perp may have a future.
Pfft
Well, sort off I guess.
http://community.eveonline.com/news/dev … ther-means
I don't think this will end well, Perp may have a future.
I think they have done the same in the past (crafting?, research tree?, -i don't remember atm-).
My hope is Perp copy the ship balance from EVE and the return to rock/paper/scissors mechanics.
Celebro wrote:Well, sort off I guess.
http://community.eveonline.com/news/dev … ther-means
I don't think this will end well, Perp may have a future.
I think they have done the same in the past (crafting?, research tree?, -i don't remember atm-).
My hope is Perp copy the ship balance from EVE and the return to rock/paper/scissors mechanics.
Yes the end of attribute from skills is on the table to be removed and learning skills was removed too, which Perp never had. They have also looked at explosion damage I think.
Kinda poetic justice - They shamelessly copy the game, CCP copies semi-good mechanics.
goal4 in that newsletter is intresting - same thing that perp devs failed to do right.
Can you imagine a 4 hour SAP defense? Not sure what Eve is getting into. We had a 30min timer and still we complained.
Can you imagine a 4 hour SAP defense? Not sure what Eve is getting into. We had a 30min timer and still we complained.
dunno, but the last eve live stream from DaOpa was like two or three hours boringness with surprise outcome before i went to bed.
tl;dr - eve player are used to it.
I wish I still liked EVE sometimes.
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