1 (edited by BadAss 2014-10-27 09:14:57)

Topic: Remove Sparks

From all islands. Now we have new speed, i think it enough. to force players to move to the Islands without spark

this will contribute to balancing the forces on the Islands

Just @ Game

Re: Remove Sparks

signed

3 (edited by Burial 2014-10-27 10:19:34)

Re: Remove Sparks

Been saying that for a long time. Allow players to set homebases only on Alpha though, to reduce hellcamping.

Re: Remove Sparks

Remove sparks!  Yar!

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Re: Remove Sparks

Approved.

RIP PERPETUUM

Re: Remove Sparks

yay, remove content!
those little bonuses they give are not worth it anyway....

oh wait, your talking about the spark teleport system, do you? fuuu

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Re: Remove Sparks

Hard to decide. Maybe we can try without, I would be trouble about Marketing.

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18.01.2014. [12:57:58] <BeastmodeGuNs> after that i remembered all those warning about 1v1 you lol, and i found out why xD

Re: Remove Sparks

It really hurts players with one account.

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Re: Remove Sparks

+1

Proverbs 23:20-21 warns us, “Do not join those who drink too much wine or gorge themselves on meat, for drunkards and gluttons become poor, and drowsiness clothes them in rags."

10

Re: Remove Sparks

+1

Re: Remove Sparks

up

Just @ Game

Re: Remove Sparks

Or at least limit number per type of island. With the current island total and topology, 1 per type is plenty to stay mobile and effective as a single account.  And would still combat the ability of a pvp char to be on most any island at anytime, therefore drastically compressing time to respond to threats to maintain power.  To spark to an island means the controlling faction has terminal access.  So if we allow maybe 1 per beta, or beta/gamma, then the mechanic will assist with maintaining control and ease of access to one island (foothold) but not duplicate this benefit to all/most islands (chokehold).

Also: cooldown timer.

Complete removal might be overkill.  It would certainly be effective now, but may in the longer run harm the ability for smaller groups to get a foothold.

Note to Devs: this is also based on current speed setting, one should try to balance the agents ability to be at different places in certain times between this travel velocity factor, teleport connectivity between islands, and number of sparks one agent may have.

Re: Remove Sparks

Agents can only choose two of the island, between which could use spark. this is the maximum that can be left. remove spark teleport - the task, give players to move pvp should be interesting, but not on a schedule like this now

Just @ Game

14 (edited by Celebro 2015-03-04 17:23:17)

Re: Remove Sparks

Ville wrote:

Need a cool down 1 hour or 4 hour.   Being round the world in 60 seconds is bad.

That was on 31-07-2013

Do you think they will listen now?

RIP PERPETUUM

Re: Remove Sparks

There's a reason why eve has a cool down but offer various other mechanics to finding wormholes across the map.  I hope one day that the developers will see that have a carefree zone to 100% lawless is well unforgiving to new factions.

But then again the reward versus risk is kinda iffy as is.

You either die a hero, or live long enough to see yourself become the villain.

Re: Remove Sparks

Phantomburn wrote:

There's a reason why eve has a cool down but offer various other mechanics to finding wormholes across the map.  I hope one day that the developers will see that have a carefree zone to 100% lawless is well unforgiving to new factions.

But then again the reward versus risk is kinda iffy as is.

back to Fc'ing you

But this has been recommended so many times, deaf ears.

Participate, Congratulate cause everything else will be seen as HATE.
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Re: Remove Sparks

Yeah, I'll try to be on tonight and take a group out.

You either die a hero, or live long enough to see yourself become the villain.

Re: Remove Sparks

Phantomburn wrote:

Yeah, I'll try to be on tonight and take a group out.


"hide yo kids, hide yo wife, and hide yo husband cause they rapin' everybody out here"

Re: Remove Sparks

spark TP should have always had some amount of cool down. not having this has been a massive mistake.

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The rest of you guys are Hacks tongue

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Re: Remove Sparks

The Flip Flop on this topic is amazing!

I am Perpetuum.

Re: Remove Sparks

*** that.. Travel is the most annoying thing about this game.

Re: Remove Sparks

Liquidus,  Travel is 99% of this game.

Re: Remove Sparks

-1 to idea. discussed many times.

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Re: Remove Sparks

-1 here

Re: Remove Sparks

up
DEV, doing it now, not wait. stp no need now

Just @ Game