Topic: Remove Sparks
From all islands. Now we have new speed, i think it enough. to force players to move to the Islands without spark
this will contribute to balancing the forces on the Islands
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From all islands. Now we have new speed, i think it enough. to force players to move to the Islands without spark
this will contribute to balancing the forces on the Islands
signed
Been saying that for a long time. Allow players to set homebases only on Alpha though, to reduce hellcamping.
Remove sparks! Yar!
Approved.
yay, remove content!
those little bonuses they give are not worth it anyway....
oh wait, your talking about the spark teleport system, do you?
Hard to decide. Maybe we can try without, I would be trouble about Marketing.
It really hurts players with one account.
+1
+1
up
Or at least limit number per type of island. With the current island total and topology, 1 per type is plenty to stay mobile and effective as a single account. And would still combat the ability of a pvp char to be on most any island at anytime, therefore drastically compressing time to respond to threats to maintain power. To spark to an island means the controlling faction has terminal access. So if we allow maybe 1 per beta, or beta/gamma, then the mechanic will assist with maintaining control and ease of access to one island (foothold) but not duplicate this benefit to all/most islands (chokehold).
Also: cooldown timer.
Complete removal might be overkill. It would certainly be effective now, but may in the longer run harm the ability for smaller groups to get a foothold.
Note to Devs: this is also based on current speed setting, one should try to balance the agents ability to be at different places in certain times between this travel velocity factor, teleport connectivity between islands, and number of sparks one agent may have.
Agents can only choose two of the island, between which could use spark. this is the maximum that can be left. remove spark teleport - the task, give players to move pvp should be interesting, but not on a schedule like this now
Need a cool down 1 hour or 4 hour. Being round the world in 60 seconds is bad.
That was on 31-07-2013
Do you think they will listen now?
There's a reason why eve has a cool down but offer various other mechanics to finding wormholes across the map. I hope one day that the developers will see that have a carefree zone to 100% lawless is well unforgiving to new factions.
But then again the reward versus risk is kinda iffy as is.
There's a reason why eve has a cool down but offer various other mechanics to finding wormholes across the map. I hope one day that the developers will see that have a carefree zone to 100% lawless is well unforgiving to new factions.
But then again the reward versus risk is kinda iffy as is.
back to Fc'ing you
But this has been recommended so many times, deaf ears.
Yeah, I'll try to be on tonight and take a group out.
Yeah, I'll try to be on tonight and take a group out.
"hide yo kids, hide yo wife, and hide yo husband cause they rapin' everybody out here"
spark TP should have always had some amount of cool down. not having this has been a massive mistake.
The Flip Flop on this topic is amazing!
*** that.. Travel is the most annoying thing about this game.
Liquidus, Travel is 99% of this game.
-1 to idea. discussed many times.
-1 here
up
DEV, doing it now, not wait. stp no need now
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