Re: FreeToPlay
Having a game with 6-20 guys playing it on a consistent basis is not economically viable for a prolonged amount of time.
On one hand you attempt to ignore my point yet you agree that they need to "fix stuff and add content". In the real world that takes time, time is money. If you lack money it takes more time. See how both resources are attached?
You want success without more money, it can be done if you haven't already burned up all of your other capitals, but sorry, this team already has, the cat is dead.
This game needs money, I think, and I will be proven correct, they have already surpassed the point to get more of said substance.
Reasoning? Past track record. No investor with a sound mine would throw money at such a volatile media, then add in its past. Just Run.