Topic: "Elite" NPC spawn/loot Balance
First, with elite i don't mean the Thelodica rank, but the rare "Rabid", "Darkstar" and "Mighty" variants.
after several hours of farming a 3-spawn location. i had strange luck with the appearance of Rabid's. For about an hour constantly killing not a single one appears, then suddenly i got 3 of them, one after another.
please improve the RNG mechanic behind to have them spawn a little more spread (and a little more often wouldn't be bad either)
the second thing i have noticed - their loot drop sucks. rarely a tierd item, and only once i got a beacon drop - a worthless one that you can buy from the syndicate shop.
Their increased plasma and kernel drop is insignificent after killing 200 of their regular versions.
Their loot table could be spiced up a little bit for a bit more "hurray"
Whining - It's amazing how fast your trivial concerns will disappear