Topic: Rebalance Part 2 / Hotfixes / PvE changes?
Come on, everytime i think development was continued again, silence takes over again.
you've been working on this game for so many years now, changing something towards a set goal should be not a matter of month.
The Robot rebalance patch was obviously the start for more stuff towards a set goal.
Adjustments to things like assaults universal range bonus, while having more accumulator and headslots then ewar bots need a review.
Theres lots of hot air feedback, but also lots of valid stuff hidden behind whining, that makes you expect putting up some hotfixes within a few days.
another valid point, not so often mentioned, is the hit on PvE that this patch had. NPCs never had any "Robot bonuses" so they are not affected by this patch, that nerfed player DPS and survivability allot.
The difference between PVE and PvP is still that NPCs always come in groups, and respawn. And that you have to grind them for reward. Even on Alpha, the average combat situation is 1:3 with the player having only ~50% DPS and ~70% more hitpoints at maxed extensions.
This makes me wonder when the promised PvE overhaul comes...
Blog?
Whining - It's amazing how fast your trivial concerns will disappear