Re: Patch demotivating to new players :(

Kayin Prime wrote:

The patch has seemed to demotivate a lot of newer players.   Several of them have logged in, found they weren't able to drive their mk2 bots anymore, and won't have the EP for the pre-req exts AND the high tech ext for a few days. They subsequently have just stopped playing now that they're forced to take a step backwards when they already felt behind in the first place. Mk2s are not cheap for new players both in terms of EP and NIC.

Basically my corp has been cut by 1/4 or so.  The more dedicated group is still playing but is discouraged by the increase in harvest/mining grind. Our most dedicated miner ran the numbers and found he won't be able to achieve his previous mining 'ability?' for several months due to prioritization of other needed new player skills. 

I'm hoping this is a temporary shock reaction and they'll be back.  It's a dangerous game to play though. Taking people's progress away from them is not a very good idea especially in a game where that progress relies on such heavy grind.  To make it worse, you did it to people who are still undecided on the game.

-2 points guys sad

No offense, really don't take me all like "he crazy and hates me", but we don't care, nor do the Dev Team.

You have already bought the game, and as they have very little intention of adding a ingame store they really don't care to take anymore of your cash at hand.

The game economics seen very little based on keeping a player actually playing the game, let alone giving more money to the game.

I am Perpetuum.

Re: Patch demotivating to new players :(

This is generally echoed by the fact that the player base is so low, and then that is used as a crutch for general game breaking things, quickly implemented, in a underhanded way.

I could quote a post by Zoom, but I don't want another 5 day forced vacation, again.

I am Perpetuum.

Re: Patch demotivating to new players :(

You're crazy. You hate me.

Re: Patch demotivating to new players :(

Perpetuum wrote:

This is generally echoed by the fact that the player base is so low, and then that is used as a crutch for general game breaking things, quickly implemented, in a underhanded way.

I could quote a post by Zoom, but I don't want another 5 day forced vacation, again.

Oh you only got 5 days?  A shame, I knew the forums seemed quiet.

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Dev Zoom: I think its time to confess, Ville is my alt
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Re: Patch demotivating to new players :(

Looking from the outside isn't this patch newb friendly? And makes assaults and lights viable... Newer players should be very happy with this patch, other than the indy nerf.

For once Gunner was actually right in running around screaming the sky is falling. May log in to see how buffed the assaults are now though.

Re: Patch demotivating to new players :(

I havent looked into it to much on the numbers, but the new skills doesnt seem to affect the stats to much, feels more like specialist skills. Which means it pretty easy to leave them at low levels without to much concern (for now.)

The overall changes to the lights and such I can only imagine what it will do, but having the gear isnt the same as having the experience or the EP behind it also, so I doubt it would change much out there atm.

32 (edited by Goffer 2014-11-17 07:41:46)

Re: Patch demotivating to new players :(

Annihilator wrote:

I am actually shocked that you guys are in endgame robots without having:
[..]
lvl5 Mechanics

I'm shocked, if a pure alpha miner/harvester had mechanics 5 before but not all mining skills maxed.

For dual role this is good extension, but for pure miner it was unnecessary before to have mechanics.

Edit: I had to increase mechanics on my oldest account to be able to mine again in mk2. But actually I saved some EP for this comming patch, which I admit is hard to achive for new players

Re: Patch demotivating to new players :(

Goffer wrote:
Annihilator wrote:

I am actually shocked that you guys are in endgame robots without having:
[..]
lvl5 Mechanics

I'm shocked, if a pure alpha miner/harvester had mechanics 5 before but not all mining skills maxed.

For dual role this is good extension, but for pure miner it was unnecessary before to have mechanics.

German Sarcasm War II big_smile

Energy to Earth!

18.01.2014. [12:57:58] <BeastmodeGuNs> after that i remembered all those warning about 1v1 you lol, and i found out why xD