Topic: Target locking, extensions, and a bit of math . . .
Something didn't seem right.
http://img593.imageshack.us/i/perpetuum … 70309.jpg/
Based on this screenshot the extension reduces the targeting time by 5% for each level. I have 4 levels in it; therefore, I should get a 20% reduction in targeting time.
The base targeting of a Baphomet is 12.5 sec.
Quick math:
12.5 sec - (12.5 sec * 20%) = 10 sec
Looking at the adjusted listing of my stats on my activated Baphomet, you should notice the targeting time is 10.42 sec.
So I even thought, ok, what if it's compounded every level like so:
12.5 - (12.5 * 5%) = 11.875
11.875 - (11.875 * 5%) = 11.28125
. . . . . for 4 levels, you get the point and the final answer was:
10.181328125 sec. Still not what is listed on the adjusted stats.
Doing other math I found this game has A LOT of rounding down done in it's math so I even recalculated compounded and rounded down every answer to 2 decimal places. That gave me 10.125 sec.
So lets find out: 10.42 is what percent of 12.5?
(10.42 / 12.5) * 100 = 83.36%
The reduction is 16.64% then. That means each level of the extension only reduces targeting time by 4.16%.
Tooltip wrong? Where are these numbers coming from? What am I missing?