Topic: carry costs
People have hoarding instincts, and they're given free expression in games - for example: http://tvtropes.org/pmwiki/pmwiki.php/M … esomeToUse
I don't know, but corps might act like they have hoarding instincts even stronger than players. Maybe people feel good about dumping their stuff into corp coffers ("helping the group") and/or are a little slow to pull from the corp coffers ("that's group property").
If everyone in an economy is a saver, then you get recessions. Maybe we could have carry costs to curb hoarding and get the economy going faster?
"Due to a Syndicate accounting oversight, the Syndicate has been providing many millions of kilogram / months of lossless storage to Agents for free. From now on, it will cost X NIC per kilogram per month to store items in Syndicate terminals. Unpaid accounts will still retain access to their items, but they will be lossy-compressed.
With modern checksums, often 75% of lossy-compressed commodities are recoverable, and equipment damaged by lossy compression can of course be repaired in the usual Syndicate repair facility."