Topic: prototype production extensions

There are the skills
"intensive mass production" (+1 per cycle) and
"programmed mass production" (+1 cycle per run)

As real prototypes (with "prototype" in their name) have better stats, shouldn't there be similar skills for prototype production? e.g. "programmed prototype production"
An "intensive prototype production" extension would make hardly any sense because there are no real cycles like in the factory. But I wouldn't say no if they were implemented aswell.