Topic: Brainstorming: Competitive PVE
Just wanted to get some input on what forms of competitive pve, and high end pve the devs could start their 2 year development cycle on and perhaps catch another breath of life into the game down the road.
Perhaps island leaderboards via putting a numerical value on stuff mined/killed/missions completed. Give each island an honorary corporation.
I would also love to see some way to implement that energy resource (reason were on nia remember?)
I was thinking of some how putting that energy out on gamma. Then having the pve corps need to haul it to alpha. Then perhaps the alpha corps could do something additional to that resource then send it back to earth.
Maybe have the pvp corps haul the resource to a processing center. PVP corp gets credit for depositing X amount of ore. PVE corp get mission to take the next load of energy resource from processing to shipping, but theres a problem, secret niani hit squad is aware and will ambush, your goal is to transport and defend.
In the end youll need to rank corps on each step. Give decent rewards.
My idea might suck so feel free to post any creative ways to get some competitive pve and high end pve for alpha corps, as well as perhaps tie in gamma and pvp to pve.
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