1 (edited by Syndic 2014-06-12 08:20:57)

Topic: Resource stacking

It would be nice if things could stack beyond 2,111,477,431 value, having several of those 2.11B stacks kinda breaks folders and storages (can't stack anything else until you remove all the 2.11B stacks out) and it's a pain in the a**.

[18:20:30] <GLiMPSE> Chairman Of My Heart o/
CIR Complaint Form

The Imperial Grand Wizard of Justice

Re: Resource stacking

You made me think of this:

http://img.gawkerassets.com/img/17kdjxv … xlarge.jpg

Re: Resource stacking

But currently it's more like this.
http://saeedshahani.com/wp-content/uplo … ck-gif.gif

<GargajCNS> we maim to please

Re: Resource stacking

Squint wrote:

You made me think of this:

http://img.gawkerassets.com/img/17kdjxv … xlarge.jpg

No sir. We are not capitalist pigdogs. You can't shoot gold.

Here are some bare minimum member necessities.
And here you can see some of the unrepaired loot salvaged from our enemies.

Re: Resource stacking

It really is hugely annoying though, I can't drop & stack more resources because there are 2.11B stacks in the folder and it stops working. It really should stack infinitely so that any producer can have a clear and informative perspective on his/hers resource stockpile.

As it is currently I have to put 2.11B of each in as many folders as needed, then use a completely separate folder for "unmaxed intake", then keep on creating more "maxed stock" folders as the stacks get created.

Hugely annoying and a PITA to manage.

[18:20:30] <GLiMPSE> Chairman Of My Heart o/
CIR Complaint Form

The Imperial Grand Wizard of Justice

6 (edited by Norrdec 2014-06-12 12:45:57)

Re: Resource stacking

To be serious, this is probably the problem with the software being 32bit and using signed variables.
Maybe using unsigned would help just a little bit, or there would need to be a code hack that could prolly break something.

On the other hand, it could be counted as a bug and the stacking mechanism should not take into account stacks that are at max capacity.

<GargajCNS> we maim to please

Re: Resource stacking

naughty bits

DEV Zoom - "If you mean the NPC aggro, that's been like that for months already."