Topic: New Beta 3 Islands - UPDATED 6/20/14
Reference this thread: http://forums.perpetuum-online.com/post/103207/#p103207
New Islands
Create three Beta 3 (III) islands.
Create the islands with no NPC outposts.
Place 3 predetermined areas where MPC outposts can be placed. These would be flat areas that are 1100 m radius.
Allow placement of turrets and other modules, restrict MPC module placement to 1000 m from outpost.
No terraforming since these are still beta islands.
Outpost upkeep
A monthly NIC fee should be charged to the corporation that owns the outpost. There should be a base monthly fee and the fee grows with the amount of modules connected to the outpost network. The fees per module also increase by tier.
Tax system for beta 3 islands.
When a corp holds a beta 3 outpost they get the taxes paid on the corresponding alpha and beta island outposts.
If the island outpost locations are owned by more than one corp the taxes from the corresponding alpha/beta islands would get divided between the corps.
So when I speak of taxes I mean all the money players spend on alpha/beta for industry fees i.e. Factory line fees, prototype fees, market tax fees etc are the taxes that would go to the controlling beta 3 outposts.
This will make corps want to hold and defend beta 3 outposts. This can change the political landscape and bring something very much needed to the games beta island control and intrusion system.
Example again:
The taxes will flow from alpha and beta islands to the outpost owners on beta 3 islands.
Alpha 1, 2 (Facilities fees, market transaction fees etc.) ---> to Beta 3 outpost owners.
Beta 1, 2 (Facilities fees, market transaction fees etc.) ---> to Beta 3 outpost owners.