F1R3F1GHT3R wrote:Do you guys really want to kill PVP?
your suggestions make it easier for indy's to hide (so there is no risk in mining beta), and for roaming groups to easily scatter if they dont want a fight (which takes the risk out of roaming).
If you don't want the risk of losing your stuff, go play with the kids in WOW.
There's more to this than that.
Detectors and maskers are a two way street. They help you acquire targets, but they also help avoid fights in which you don't like the composition.
For you guys, things are a bit more difficult, assuming that you don't have access to maxed detectors yet--whenever you roam and want to PVP, you can pretty much assume that your entire fleet gets spotted without you knowing about it. Your enemy will know your numbers, location and composition and you can't really do anything about it because you can neither see the detector nor catch it. So, when your enemy engages, it's quite possible that he does so with a perfect counter to your fleet.
On the flipside, maxed detectors also allow you to see what's coming for your roaming group from 2 to 2.5k out. If you don't like what you see, you can simply bail. In this case, it's a massive decrease of risk due to detectors.
(I.e., get a guy with very high skills in detection asap)