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		<title><![CDATA[Perpetuum Forums — Disable passwords for beta field containers]]></title>
		<link>http://forums.perpetuum-online.com/topic/4603/disable-passwords-for-beta-field-containers/</link>
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		<description><![CDATA[The most recent posts in Disable passwords for beta field containers.]]></description>
		<lastBuildDate>Fri, 16 Mar 2012 18:20:45 +0000</lastBuildDate>
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			<title><![CDATA[Re: Disable passwords for beta field containers]]></title>
			<link>http://forums.perpetuum-online.com/post/63398/#p63398</link>
			<description><![CDATA[<p>try 1111 works for most stc.</p>]]></description>
			<author><![CDATA[null@example.com (Ville)]]></author>
			<pubDate>Fri, 16 Mar 2012 18:20:45 +0000</pubDate>
			<guid>http://forums.perpetuum-online.com/post/63398/#p63398</guid>
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			<title><![CDATA[Re: Disable passwords for beta field containers]]></title>
			<link>http://forums.perpetuum-online.com/post/62257/#p62257</link>
			<description><![CDATA[<div class="quotebox"><cite>Sundial wrote:</cite><blockquote><p>I like the destroying cans idea the most, I have no desire to wait at someones deployable can for 10 minutes when I can:</p><p>a. blow up their teleporters<br />b. blow up their bombs<br />c. blow up pretty much anything they can deploy</p><p>Cans should not be totally safe. Also just the concept of them being invincible + unlimited storage is just odd to say the least.</p></blockquote></div><p>Yeah this is the main thing, it just doesn&#039;t make any sense, and works in a opposite way to almost everything else in game. Also, random standing around is no fun on SAPs and unlikely to be any better on cans.</p>]]></description>
			<author><![CDATA[null@example.com (Dazamin)]]></author>
			<pubDate>Sun, 26 Feb 2012 01:17:39 +0000</pubDate>
			<guid>http://forums.perpetuum-online.com/post/62257/#p62257</guid>
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			<title><![CDATA[Re: Disable passwords for beta field containers]]></title>
			<link>http://forums.perpetuum-online.com/post/62121/#p62121</link>
			<description><![CDATA[<p>I like the destroying cans idea the most, I have no desire to wait at someones deployable can for 10 minutes when I can:</p><p>a. blow up their teleporters<br />b. blow up their bombs<br />c. blow up pretty much anything they can deploy</p><p>Cans should not be totally safe. Also just the concept of them being invincible + unlimited storage is just odd to say the least.</p>]]></description>
			<author><![CDATA[null@example.com (Sundial)]]></author>
			<pubDate>Fri, 24 Feb 2012 15:44:52 +0000</pubDate>
			<guid>http://forums.perpetuum-online.com/post/62121/#p62121</guid>
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			<title><![CDATA[Re: Disable passwords for beta field containers]]></title>
			<link>http://forums.perpetuum-online.com/post/62105/#p62105</link>
			<description><![CDATA[<p>if you come with 10 ppl to find a container so give everybody in your squad 1000 numbers to try. so you can open the continer in a reasonable ammount of time for sure. or even fast if you are lucky or the owner is stupid enough to use a stupid code. (like 1234.. oh wait thats my code. and change the code on my container at once!)</p>]]></description>
			<author><![CDATA[null@example.com (Syrissa)]]></author>
			<pubDate>Fri, 24 Feb 2012 12:27:42 +0000</pubDate>
			<guid>http://forums.perpetuum-online.com/post/62105/#p62105</guid>
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			<title><![CDATA[Re: Disable passwords for beta field containers]]></title>
			<link>http://forums.perpetuum-online.com/post/62104/#p62104</link>
			<description><![CDATA[<div class="quotebox"><cite>Dazamin wrote:</cite><blockquote><p>To those qqing about Miners being easy prey for PvPers. DEFEND YOUR MINERS!!!!!! If you don&#039;t, they should be easy prey, and the can should be lootable in the same way the mining bot itself is. The argument here is nothing to do with what makes sense, it sounds like you feel theres something wrong with miners being killed, and therefore the nasty ppl that do it shouldn&#039;t be rewarded..................</p></blockquote></div><div class="quotebox"><cite>Annihilator wrote:</cite><blockquote><p>Dazamin - did you ever see what someone can do with your field can contents after he has hacked the pw?</p><p>pull - delete - pull - delete - pull - delete .... im sure thats an easy macro to do.</p><p>it doesn&#039;t even need a single round fired to destroy the content of a field can.</p></blockquote></div><div class="quotebox"><cite>Dazamin wrote:</cite><blockquote><p>To those qqing about Miners being easy prey for PvPers. DEFEND YOUR MINERS!!!!!! If you don&#039;t, they should be easy prey, and the can should be lootable in the same way the mining bot itself is. The argument here is nothing to do with what makes sense, it sounds like you feel theres something wrong with miners being killed, and therefore the nasty ppl that do it shouldn&#039;t be rewarded..................</p></blockquote></div><p><img src="http://forums.perpetuum-online.com/img/smilies/wink.png" width="15" height="15" alt="wink" /></p>]]></description>
			<author><![CDATA[null@example.com (Egil)]]></author>
			<pubDate>Fri, 24 Feb 2012 12:27:27 +0000</pubDate>
			<guid>http://forums.perpetuum-online.com/post/62104/#p62104</guid>
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			<title><![CDATA[Re: Disable passwords for beta field containers]]></title>
			<link>http://forums.perpetuum-online.com/post/62101/#p62101</link>
			<description><![CDATA[<p>Dazamin - did you ever see what someone can do with your field can contents after he has hacked the pw?</p><p>pull - delete - pull - delete - pull - delete .... im sure thats an easy macro to do.</p><p>it doesn&#039;t even need a single round fired to destroy the content of a field can.</p>]]></description>
			<author><![CDATA[null@example.com (Annihilator)]]></author>
			<pubDate>Fri, 24 Feb 2012 11:59:43 +0000</pubDate>
			<guid>http://forums.perpetuum-online.com/post/62101/#p62101</guid>
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			<title><![CDATA[Re: Disable passwords for beta field containers]]></title>
			<link>http://forums.perpetuum-online.com/post/62095/#p62095</link>
			<description><![CDATA[<p>To those qqing about Miners being easy prey for PvPers. DEFEND YOUR MINERS!!!!!! If you don&#039;t, they should be easy prey, and the can should be lootable in the same way the mining bot itself is. The argument here is nothing to do with what makes sense, it sounds like you feel theres something wrong with miners being killed, and therefore the nasty ppl that do it shouldn&#039;t be rewarded..................</p>]]></description>
			<author><![CDATA[null@example.com (Dazamin)]]></author>
			<pubDate>Fri, 24 Feb 2012 11:31:28 +0000</pubDate>
			<guid>http://forums.perpetuum-online.com/post/62095/#p62095</guid>
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			<title><![CDATA[Re: Disable passwords for beta field containers]]></title>
			<link>http://forums.perpetuum-online.com/post/62092/#p62092</link>
			<description><![CDATA[<p>still in most cases nobody would bring a scarab to a hostile pvp island just to get some can loot. yes some pirate ppl might think of this as a good idea. but in general it will olny bring more grief. miners are prey to any pvp. why give them more? i dont see a reason. kill the hauler that gets there to collect it if you want loot. and then bring yours to get it. this is enough... if you cant be patient then its your problem.</p>]]></description>
			<author><![CDATA[null@example.com (Syrissa)]]></author>
			<pubDate>Fri, 24 Feb 2012 11:21:55 +0000</pubDate>
			<guid>http://forums.perpetuum-online.com/post/62092/#p62092</guid>
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			<title><![CDATA[Re: Disable passwords for beta field containers]]></title>
			<link>http://forums.perpetuum-online.com/post/62084/#p62084</link>
			<description><![CDATA[<p>+1 to when the can is below a certain time left it unlocks. (Arga&#039;s suggestion)</p><p>-1 to being unlocked by default or being destroyable.</p><p>Remember you can use a cargo scanner to see what is inside locked cans, so its not like you couldn&#039;t tell whether sticking around for a can to open would be worth it.</p><p>Think of it as a kind of mini-event in Pvp like a sap, roaming gang comes across a mining/farming squad on&nbsp; beta, either kills them or they get away, and the can is left, lets say it has a decent amount of something nice stuff in there, like epriton/kernals/decoders/noralgis/etc, which is discovered via a cargo scanner, the gang then has to defend the can for the next X amount of time to get at the stuff inside (maybe bring haulers in from elsewhere), which give a little bit of motavation besides waiting for it to pop to deny the original owners of their loot/minerals.</p>]]></description>
			<author><![CDATA[null@example.com (Karism)]]></author>
			<pubDate>Fri, 24 Feb 2012 07:43:44 +0000</pubDate>
			<guid>http://forums.perpetuum-online.com/post/62084/#p62084</guid>
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			<title><![CDATA[Re: Disable passwords for beta field containers]]></title>
			<link>http://forums.perpetuum-online.com/post/62083/#p62083</link>
			<description><![CDATA[<p>- 1 for can drop content .<br />Having the possibility to loot a part of can is in most case identical to allow the roaming group to get as much epi/noralgis as they can carry. I&#039;m not in pvp since wall come into game, but before we had a clear favorite of roams vs miners, as you are better off in attack than in defend in most cases.</p>]]></description>
			<author><![CDATA[null@example.com (Goffer)]]></author>
			<pubDate>Fri, 24 Feb 2012 07:38:31 +0000</pubDate>
			<guid>http://forums.perpetuum-online.com/post/62083/#p62083</guid>
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			<title><![CDATA[Re: Disable passwords for beta field containers]]></title>
			<link>http://forums.perpetuum-online.com/post/62077/#p62077</link>
			<description><![CDATA[<div class="quotebox"><cite>Arga wrote:</cite><blockquote><p>Less hp&#039;s and tiny hit size. That way it won&#039;t take an ewar 100 years to blast one open, but medium weapons won&#039;t one shot them.</p><p>Shoot can&#039;s open, or destroy them?</p><p>Using guns/lasers/missles as lockpicks doesn&#039;t sound that safe, better at least have a chance of destroying the can, and getting nothing.</p></blockquote></div><p>I would use the same mechanic as killing a bot and him dropping loot, can destroyed 50/50 chance on items, I mean you open a can with missiles something will probably get dmg&#039;d <img src="http://forums.perpetuum-online.com/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[null@example.com (Dazamin)]]></author>
			<pubDate>Fri, 24 Feb 2012 03:42:36 +0000</pubDate>
			<guid>http://forums.perpetuum-online.com/post/62077/#p62077</guid>
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			<title><![CDATA[Re: Disable passwords for beta field containers]]></title>
			<link>http://forums.perpetuum-online.com/post/62076/#p62076</link>
			<description><![CDATA[<p>Less hp&#039;s and tiny hit size. That way it won&#039;t take an ewar 100 years to blast one open, but medium weapons won&#039;t one shot them.</p><p>Shoot can&#039;s open, or destroy them?</p><p>Using guns/lasers/missles as lockpicks doesn&#039;t sound that safe, better at least have a chance of destroying the can, and getting nothing.</p>]]></description>
			<author><![CDATA[null@example.com (Arga)]]></author>
			<pubDate>Fri, 24 Feb 2012 03:36:16 +0000</pubDate>
			<guid>http://forums.perpetuum-online.com/post/62076/#p62076</guid>
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			<title><![CDATA[Re: Disable passwords for beta field containers]]></title>
			<link>http://forums.perpetuum-online.com/post/62074/#p62074</link>
			<description><![CDATA[<p>+1</p><p>Everything is so safe.&nbsp; +1 for less safe things</p>]]></description>
			<author><![CDATA[null@example.com (Teleguy)]]></author>
			<pubDate>Fri, 24 Feb 2012 01:38:13 +0000</pubDate>
			<guid>http://forums.perpetuum-online.com/post/62074/#p62074</guid>
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			<title><![CDATA[Re: Disable passwords for beta field containers]]></title>
			<link>http://forums.perpetuum-online.com/post/62070/#p62070</link>
			<description><![CDATA[<p>+1 for being able to shoot cans open (on beta).</p>]]></description>
			<author><![CDATA[null@example.com (Kaldenines)]]></author>
			<pubDate>Fri, 24 Feb 2012 00:43:32 +0000</pubDate>
			<guid>http://forums.perpetuum-online.com/post/62070/#p62070</guid>
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			<title><![CDATA[Re: Disable passwords for beta field containers]]></title>
			<link>http://forums.perpetuum-online.com/post/62066/#p62066</link>
			<description><![CDATA[<p>-1 to no passwords on cans,&nbsp; I can think of all kinds of ways to exploit this. </p><p>+1 to allowing cans to be killed ... should have at least 15K HP or some where around the level of a destruction sap.</p>]]></description>
			<author><![CDATA[null@example.com (Tux)]]></author>
			<pubDate>Thu, 23 Feb 2012 23:33:14 +0000</pubDate>
			<guid>http://forums.perpetuum-online.com/post/62066/#p62066</guid>
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